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Sunday, December 14, 2008

DOTA Changelog for v6.57b

* Changed how -sd hero selection works. The three heroes are now added as icons to select from your circle of power
* Lots of fixes and improvements to the translation capacity of the map
* Fixed a few Warcraft 1.20e specific bugs for Chinese community
* Some performance improvements (more coming in the near future)
* Your Circle of Power now has 6 inventory slots. The items it has are now abilities instead. You cannot pickup items that you don't own with Circle of Power
* Items drop on top of your Circle of Power if a unit is not there instead of making a big pile in the center

* Improved Shallow Grave cooldown
* Increased the bounty on Power Cogs a little bit
* Decreased Clockwerk's Intelligence gain slightly
* Increased Hookshot manacost from 125 to 150
* Scaled the cooldown on Eclipse from 140 seconds for all levels to 160/150/140 seconds
* Eclipse no longer continues after death, Beam interval is increased from 0.5 to 0.6 seconds
* Improved Windrunner cooldown
* Lowered Admiral Proudmoore's base Intelligence and intelligence gain
* Decreased X Marks The Spot duration
* Added manacost to manual return ability of X Marks The Spot
* Increased Ghost Ship's manacost
* Lowered Omniknight's base movement speed by 5
* Increased Rhasta's base strength
* Improved AOE on Fervor
* Improved Dark Seer's cast animation point
* Increased length of Wall of Replica slightly
* Lowered bonus damage per second on early levels of Geostrike
* Tweaks to Shackleshot angle and area check mechanism
* Slightly improved Shackleshot duration and cd
* Improved Mass Serpent Wards' cooldown
* Reduced Haunt Illusions' damage from 50% to 40%
* Haunt now has a 1 second delay during which they fade in before the images start attacking the targets
* Improved Thunder Clap AOE
* Improve Primal Split's manacost and cooldown scaling per level
* Improved Life Break
* Improved Slardar's Cast Point
* Increased Command Aura's AOE
* Reworked Voodoo Restoration stats
* Minor improvements to Glyph of Fortification
* Courier now costs 200 gold
* Improved Eidolons damage type progression
* Lowered Lycan's Wolves Hitpoints
* Lowered base armor on Lycan and his wolves by 2
* Increased Empowering Haste's AOE
* Improved Aphotic Shield's life from 100/125/150/175 to 110/140/170/200
* Increased Kelen's Dagger cooldown from 15 to 18

* Circle of Power is now selected for each player at the start of the game
* Added disablehelp for X Marks the Spot
* Fixed some issues with the tree layout near the center scourge neutral camp
* Slight adjustment of top scourge tower position
* Your Circle of Power is more visible than your allies'
* Undid the previous minimap change due to concerns from different leagues
* Tweaked the bash values on Roshan
* Moved Glyph of Fortification from an item to an ability on your Circle of Power to prevent some abuses possible by the enemy
* Added Disablehelp for Keeper of the Light's Recall
* Added new hero sounds to -quote (Ogre Magi, Techies, Blademaster, Panda) and it now also tells you which number it played if you randomed with it
* Changed Windrunner's soundset

* Adjusted neutral pullability area for the Scourge ancients a bit
* Fixed camera movement issues when multiple Meepos respawn with Aegis of Immortal
* Fixed scoreboard consumables count
* Fixed static field doing a small amount more than what the tooltip says
* Fixed BKB being droppable after use when it's duration is decreasing
* Fixed the text display in -sc
* Fixed a bug with Phase Boots and Puck's Phase
* Fixed Phase Boots triggering Last Word
* Fixed some issues with the creep pathing on the bottom Sentinel wave
* Fixed a bug in Death Match that allows you to rebuy the same hero again
* Fixed Observer Board not showing up from a reloaded game in -cm
* Fixed hero respawn issues in regular dm (not dmap or dmar)
* Fixed Dust of Appearance tooltip not showing cooldown
* Fixed an old issue with dropping items away from you while under Berserker's Call pull
* Prevented Flying Courier from using dust of appearance
* Fixed an issue with Dawn Tavern being disabled when repicking in normal mode
* Fixed the RD spot not being marked as unexplored for scourge players after the draft phase
* Fixed a rare bug with Psionic Trap count limit not being enforced
* Fixed a test game only bug that caused the tower deaths to not register properly in single player
* Fixed a bug with Aegis of Immortal not setting proper mana on Meepo clones
* Fixed some performance related bugs with Admiral Proudmoore
* Fixed a bug with Power Treads and Essence Aura
* Fixed some minor bugs with the manabase on Primal Split's level 1 and 2 Earth
* Fixed Sange sell cost
* Fixed some minor issues with Phase Boots
* Fixed Kelen's Dagger being undroppable for the same old cooldown values
* Fixed Windrunner not appearing in -sd or -ai
* Fixed a Drop Items bug with courier and Aegis of Immortal
* Fixed a bug in some game modes where Kelen's Dagger had a small chance to not register properly and get disabled on incoming damage
* Fixed some rare bugs with the combination of Dispersion and Starfall
* Fixed some group selection inconsistencies with Primal Split units
* Fixed Windrunner to not cancel your movement command
* Fixed Phase Boots from canceling Curse of the Silent
* Fixed a bug with X Marks The Spot and Primal Split
* Fixed some issues with super creeps (in -sc) getting stuck
* Fixed Shackleshot and Nature's Guise to work on Sprout trees
* Fixed a recent bug with the -courier command
* Fixed Torrent buff icon
* Added -cm to -gameinfo
* Fixed being able to buy from secret shop from the area above Roshan
* Fixed some group selection priority issues with Circle of Power and the shops


6.57b:
=======
* Fixed a few critical bugs that could cause some abilities to malfunction

Monday, October 20, 2008

DOTA Changelog for v6.55

Summary:



  • Added a new hero (Windrunner)

  • Added a new hero (Admiral Proudmoore)

  • Added a new item (Magic Stick,239688)

  • Added a new item (Dust of Appearance)

  • Added a new item (Phase Boots)

  • Added a new item (Glyph of Fortification)



  • Reworked Keeper of the Light

  • Various changes to Enchantress's abilities

  • Reworked Bounty Hunter's Track

  • Rebalanced Insatiable Hunger

  • Reduced vision aoe on Spin Webs and tweaked cooldown and manacost progression

  • Minor improvements to Anti-Mage's base stats

  • Tweaked Blur evasion chance per level

  • Reworked Call of the Wild stats and mechanics

  • Decreased Watcher's vision a little bit

  • Increased Rhasta's movement speed a bit

  • Improved Crystal Maiden's Brilliance Aura a bit

  • Minor improvement to early levels of Bloodbath

  • Increased Spirit Lance cast range a bit

  • Improved Sven's Agility gain

  • Increased Sand King's armor a bit

  • Changed SA's Blink Strike to move him behind the target(231470)

  • Lowered Chaos Meteor cooldown from 70 to 55

  • Rebalanced Haunt cooldown (150/120/90 -> 120)

  • Improved how the manacost scales on Crippling Fear

  • Improved level 2 and 3 manacost and regen on Death Pact

  • Improved Psionic Trap's cooldown progression

  • Nerfed the duration on Battery Assault

  • Increased Hookshot cooldown

  • Quill Spray manacost no longer goes up per level

  • Decreased day vision on Visage's Revenants by 400

  • Removed magic immunity from level 3 Revenants and added improved magic resistance

  • Improved movement speed of the ghosts on Exorcism a bit

  • Undid previous damage return threshold change on Exorcism

  • Increased Death Prophet's base strength a bit

  • Added an extra arrow to Medusa's Split Shot

  • Rescaled Medusa's Purge cooldown from 12/11/10 to 12/10/8 seconds

  • Reduced Chronosphere cooldown

  • Ravage AOE decreased for level 1 and 2

  • Decreased Guardian Angel AOE and duration a bit



  • Changed how Scroll of Town Portal works

  • Reworked Black King Bar

  • Rebalanced Sange, Yasha, and Sange and Yasha

  • Changed Lothar's Edge Recipe

  • Changed Diffusal Blade Recipe

  • Changed Maelstrom Recipe

  • Aegis now respawns you where you died with full hp and mana but is undroppable and unstackable. Roshan takes it back when he respawns if it is unused

  • The game now announces who acquires Aegis

  • Increased Guinsoo's Scythe of Vyse cooldown

  • Tweaked Manta Style

  • Reduced Kelen's Dagger cooldown from 30 to 15 seconds

  • Kelen's Dagger now only triggers on player controlled damage

  • Changed Max Stock on Observer Wards to 2

  • Decreased Sentry Ward's truesight range

  • Couriers can no longer place wards

  • Blades of Attack price reduction (650->500)

  • Chainmail price reduction (620->550)

  • Gloves of Haste price reduction (550->500)

  • Increased Armlet recipe cost by the same amount Blades of Attack and Gloves of Haste were reduced

  • Increased Power Treads recipe cost by the same amount Gloves of Haste was reduced

  • Increased Vanguard hitpoints by 50

  • Increased Boots of Travel movement speed by 5

  • Boots of Travel now takes the same time as scrolls teleport (4->3 seconds)

  • Increased Heart's regeneration rate from 11 to 15

  • Added Scroll of Town Portal to Goblin Shop replacing Javelin

  • Added Ring of Regeneration to Goblin Shop replacing Hyperstone

  • Added Magic Stick to Goblin Shop replacing Gloves of Haste

  • Rebalanced tangos to come in batches of 3 (same overall regen per pack)

  • When there is only 1 Assist to a Sentinel or Scourge kill, the kill is

  • instead given to that hero. When there are multiple assists to a Sentinel or
    Scourge kill, the gold is split amongst those assisters rather than the
    entire team
  • Changed First Blood to be given to the Assist players when creeps kill the

  • hero rather than giving it to Sentinel or Scourge and splitting
  • Tower gold is split if Sentinel or Scourge gets the last hit

  • Denied towers give 50% team gold rather than 0%.

  • Changed and standardized the bounty values on all structures

  • Slight adjustments to gold bounty variance on Sentinel and Scourge creeps

  • Global team tower bounty increases a little per tower level

  • Roshan now gradually becomes stronger over time instead of after death

  • Increased Hero Kill Experience bonus a little bit (+8 unshared experience per hero level in an area)

  • Hero Kills now give a flat gold bounty in an area (+40, not to killer)

  • You can now purchase items in your base without a courier (they drop to the floor)

  • Improved image compression used in the map (243150)

  • Added a new command -quote # that plays a hero quote, -quote random will play a random hero quote. The quote entry method will be improved when more heroes are added. It has Witch Doctor, Nightstalker, Alchemist, Silencer, Sniper and Rhasta right now, i will add more over time

  • Changed the Goblin Shops terrain a bit and increase the shop aoe

  • Buyback is now done at your Circle of Power

  • Shops can be added to control groups

  • Added new flavor texts to some items (Magical Bottle, Refresher Orb, Eye of Skadi, Blade Mail, Gem of True Sight, Null Talisman, Staff of Wizardry, Scroll of Town Portal, Belt of Giant Strength, Point Booster, Energy Booster, Vitality Booster, Soul Booster and Tangos)

  • Fixed an old Viper Strike glitch

  • Reduced extra damage taken by Rune Illusions

  • Added a new command to swap items (-itemswap x y where x and y correspond to numbpad location) inventory slots primarily for when dealing with undroppable items or items in cooldown

  • Fixed some bugs with -kickafk

  • Changed Sentinel consumable shop model

  • Couriers now have a "Drop All Items" ability

  • Added a buff indicator for Blur

  • Added soundsets to the shops for when you select them

  • Adjusted Blur's visuals for self/allies

  • Changed -SD time to be the same as AP

  • Fixed Maledict effect sometimes getting stuck on a hero

  • Fixed a potential bug with Devour and Decrepify

  • Fixed Illuminate's interaction with Cliffs and units very close to it

  • Fixed some performance issues with Nature's Attendants

  • Changed the World Tree/Frozen Throne tower models (236560)

  • Added an undead crown model to King Leoric (205388)

  • Improved Glaives of Wisdom projectile (219546)

  • Lots of various terrain fixes and improvements

  • Fixed minor bug with Alchemist's starting strength

  • Improved Magnus movement animation (189265)

  • Added an allied only visual effect to Charge of Darkness (219684)

  • Improved Black Hole visual effect

  • Added new animation for Night Stalker during the night (213624)

  • Renamed the "new" recipe shop

  • Added a new command for viewing your Hook Accuracy (-ha)

  • Added post creepspawn gametime to replay data for parsers

  • Fixed a very minor rounding issue for -ms

  • Fixed Blackhole to properly pull Infernal

  • Fountain heal range increased by a small amount

  • Added a message to show who killed a tower

  • Fixed a terrain glitch near the Scourge Secret Shop

  • Added a new mode -fastrespawn(-fr) that causes respawns to take half as much time

  • Clicking Power Treads no longer interrupts commands

  • Removed Crow's mana upgrade capability

  • Fixed some targetting issues on the World Tree (PGRu-Unexpect3D)

  • Updated King Leoric's story (235450)

  • Fixed some performance issues with Freezing Field

  • Added Hero ID data to the replay

  • Fixed a bug when entering -di before the game mode is entered

  • -sc mode now spawns same creeps in the same lane

  • Revenants can no longer attack items

  • Added a test mode command -trees to respawn all dead trees instantly

  • Fixed a bug with Holy Persuation and Infest

Monday, September 29, 2008

Dota map 6.54 AI map + v. 1.52

Download new AI DOTA map here: Get Dota

Have fun, gamers :)

Saturday, August 30, 2008

Thursday, August 28, 2008

Latest DOTA Map: 6.54b

New DOTA map available.

Changelog for v6.54b:

  • Added extra dynamic replay data to help replay parsers present in-game data (see below)

  • Rebalanced Invoker (see below)

  • Reworked Shadow Priest (see below)

  • Various changes to Phantom Lancer and Spirit Lance (see below)

  • Changes to Aphotic shield and Borrowed Time (see below)

  • Improved hero selection process in RD

  • Added hotkeys for recipe stores

  • Changed Elder Dragon Form MS Bonus from 10/35/60 to a constant 25

  • Changed Freezing Field mechanics a bit. The slow now comes from the area rather than the explosions. Changed the distribution method on Freezing Field as well

  • First Blood bounty is shared with the team if Sent/Scourge get the last hit

  • Untouchable now triggers off being targeted by attacks or spells

  • Rewrote Avalanche to fix various minor bugs

  • Decreased Inner Vitality cooldown from 30 to 25 seconds

  • Lowered Clockwerk's strength gain

  • Lowered early damage on Rocket Flare

  • Added Internationalized text support for GameScore Board, EndScore Board and Observer Board

  • Added extra data to end of replay (Player Gold, Assists, Neutral CS, Items)

  • Improved Bloodrage a little

  • Lowered base armor on Lycan's Wolves from 5 to 2

  • Minor reduction to Clockwerk's base armor

  • Rewrote Maledict for some optimizations

  • Toss no longer uses manacost/cooldown if you make an invalid cast

  • Toss now seeks its target

  • You can now only -kickafk allied afk players

  • Temporarily undid the movability of items in cooldown while some issues are being fixed

  • Phantom Lancer's images now create a dummy Spirit Lance effect when the primary casts it

  • Player turn indicator for RD is made clearer

  • Added extra orb effect notations to items and abilities (228748)

  • Blur visual effect is now applied only to enemies (190092)

  • Changed the name and icon for Flask of Sapphire Water (206885)

  • Illuminate wave now gives vision (226661)

  • Rewrote Devour. It now shows progress bar overhead and doesn't reveal you (217291)

  • Sentinel Ancients buildings are now in rooted model form (216494)

  • Added a new fun mode -mi(miniheroes) that creates the hereos at half size

  • Added a new command to customize water color for local player (-water red, -water blue, -water green or -water default)

  • Displayed gold animation for First Blood bounty

  • Winners are now displayed in Warcraft's score screen (234657)

  • Dummy lineup units in RD now show player name

  • Improved Acid Spray visual effect

  • Increased Spin Web visual transparency

  • Increased the size of the recently added $ symbol for observers and replays

  • New Sonic Wave visual effect

  • New Maledict visual effect

  • New Freezing Field visual effect

  • New Black Hole visual effect

  • New Spirit Lance visual effect

  • New Flask of Sapphire Water visual effect

  • New visual effect for units with Poison Nova buff

  • New Weave cast visual effect

  • Updated Hookshot tooltip

  • Fixed a bug with casting March of the Machines on a cliff (DonTomaso)

  • Fixed a bug with Feral Heart and swapping or repicking

  • Fixed a minor bug with Grow

  • Fixed a bug with Infest and Refresher-Necronomicon

  • Fixed a bug with Melting Strike on Invoker

  • Fixed a bug with Timewalk and Power Cogs

  • Fixed a minor bug with Expulsion

  • Fixed a rare glitch with Time Walk

  • Fixed Armlet typo

  • Fixed a rare bug with Borrowed Time where it sometimes doesn't use cooldown when triggered

  • Fixed Battle Hunger buff tooltip

  • Fixed Bottle activating Mana Leak

  • Fixed Enchant on neutral creeps with initially reduced mana

  • Fixed Feral Heart buff level tooltip

  • Fixed -fs text bug introduce last version

  • Fixed -kickafk warning text not showing up

  • Fixed some issues with Hookshotting someone near trees

  • Fixed some targetting bugs with Lucifer

  • Fixed Stifling Dagger not working properly when it hits a fogged unit

  • Fixed various other tooltip errors

Sunday, May 4, 2008

Dota 6.52 map version

New Dota map v 6.52 is now available.

Download DOTA Latest map:

6.52 Changelog:

* Lowered side angles on Bristleback
* Agility Morph and Strength Morph can now be clicked on directly for one-time use
* Morph interval is smoother when it levels (same overall rate though)
* Improved Elder Form attack animation
* Improved cooldown progression on Soul Rip
* Rewrote Timewalk to keep constant speed (so its not slow motion when you click nearby)
* Dark Rift can now be cast by targeting minimap
* Increased AutoQuills release requirement on Bristleback from 200 to 300
* Improved cooldown progression on Primal Split
* Improved initial AI on Dopplewalk image to make it less obvious when it's created
* Sonic Wave cooldown no longer improves per level in non-scepter form
* Reduced Reverse Polarity AOE a little
* Reduced Dragon Knight's Breathe Fire manacost
* Undid a portion of the cooldown buff done on Elder Dragon Form last version
* Increased Huskar's attack range from 350 to 400
* Lowered Puck's attack range from 600 to 550
* Increased level 2 and 3 Purge's damage to summoned unit
* Lowered Faceless Void's strength gain
* Improved Faceless Void's cast animation time
* Increased level 3 Insatiable Hunger cooldown
* Lowered Sand King's base armor
* Improved cooldown progression on Spirit Bear
* Lowered movement speed on Beastmaster's Hawk
* Increased Abaddon's movement speed slightly
* Scream of Pain manacost is now constant on all levels
* Increased Primal Roar cooldown by 10 seconds
* Lowered Living Dead bounty and increased their magic resistance
* Decreased Timelapse cooldown
* Increased Immolation damage on level 3 Primal Split's Fire panda
* Lowered Sven's agility gain
* Improved Huskar's attack animation time slightly
* Scaled the movement bonus on Chemical Rage (lower at level 1, level 3 remains the same)
* Lowered Scepter upgraded Doom's cooldown
* Increased cast range on Drunken Haze
* Changed Fatal Bonds from damage to HP loss (numbers adjusted to keep it at the same effectiveness)
* Lowered Medusa's attack animation time
* Lowered Will O' manacost
* Undid manacost change on Level 1 Reaper's Scythe
* Slightly reduced Rikimaru's cast animation time
* Scattershot gives vision on the area it is cast on
* Flesh Heap now works with denies
* Lowered cast range on Neutral Dark Troll's Ensnare
* Increased cooldown on Neutral Dark Troll's Raise Dead

* Items now have muted form when carried by non-owner (aside from a few exceptions like regeneration and leaver items). -pm can be used if you want to allow pooling in your games
* Improved basic item's descriptions layout and presentation (133979)
* Flying Courier cannot carry Observer Wards from enemy base
* Lowered transmute bounty on previously untransmutable creeps (lvl 6)
* Change Sange and Yasha recipe costs and bonuses it gives as well as fixing some minor inaccuracies with it
* Flying Courier can no longer carry Aegis
* Added Blades of Attack to the Goblin Shop
* Increased the Fountain's bottle autofilling range
* Increased Diffusal Blade's agility bonus by 5 (carries through to Manta Style)
* Lowered Black King Bar duration slightly
* Increased HP loss rate when Armlet is activated

* Improved Lina's projectile and visuals (170933)
* Added allied only overhead cast effect for Assassinate (203083)
* Listed maximum targets for Wrath of Nature in the tooltip (212395)
* Added special effect when Berserker's Blood is stacked at a high level (176376)
* Added special overhead allied-only text to show duration while channeling Unstable Concoction (196859)
* Added a sound effect when Culling Blade kills a hero
* Added new Power Treads icons for the agility and intelligence versions (207886)
* Added an allied-vision only visual effect for Weave (139374)
* Lowered volume on creep horn sound
* Improved Dragon's Tail's visual effect (192582)
* Added a new visual effect for Soul Assumption
* Improved King Leoric's visual effects (180737)
* Changed Mana Void visual effects (211058)
* Removed status buff icon for Hunter in the Night when it isn't affecting him
* Puck and Clinkz now have a chance to get an alternate "fun name" like Ursa

* Fixed a fatal error problem when upgrading Flying Courier after reloading from saved game
* Fixed some overhead text effects that would show through fog of war
* Fixed a bug when either of Rot, Sand Storm or Storm Seeker are in the same area
* Rewrote Juxtapose and Dopplewalk image creation to fix a rare minor bug
* Fixed a minor bug with moving Lothar's Edge while not in cooldown
* Fixed an exploit with Lanaya
* Fixed Phantom Edge to properly stack with Magic Resistance like the others
* Fixed a bug with Primal Roar that could occur when used on blinkers
* Fixed a control loss issue in recent versions with Sand King when Burrowstriking
* Rewrote Reverse Polarity to fix some rare issues with it stunning but not pulling
* Fixed some minor bugs with Assassinate
* Fixed World Tree and Frozen Throne towers not sharing bounty with allies
* Fixed Sand Storm not affecting sleeping neutrals properly
* Fixed the interruption requirement to leveling up Storm Seeker
* Fixed a minor bug with the damage of Invoker's Tornado not syncing accurately with the cyclone effect
* Fixed a minor bug with Dagger and Aegis creating blank dummy items in base
* Fixed Centaur's Return from triggering off on ally attack order

Thursday, May 1, 2008